Map Editor
- Implemented custom code functionality for the road generator, as well as the cloning feature, and added a follow-path feature.
- Added the ability to create waypoints through the road generator.
- Added automatic waypoint collection for WayPath in children.
- Added the ability to save mesh for ItemLink.
- Fixed a memory leak issue when frequently reading textures.
- Added a Volcano item pack, located in the Items/Volcano folder.
- Added cloud item, located in the Items/Misc folder.
- Added 6 general cliff materials, located in the Materials/Cliff folder.
- Checkpoint and Destination events now include Message content for triggered checkpoints and destination.
- Fixed an issue where the "OnPreCheckpointReached" event could not be reactivated after being canceled.
Main Game
- Added the functionality to enter a level by clicking on the selected level again in the level selection interface.
- Added a map version verification feature for the Workshop. Maps will be hidden if the game version is lower than the editor version of the map.
- Fixed an issue where decals and component settings were not loading correctly.
- Removed the jump function with the W key in map testing mode.
- Improved memory leak issues in certain scenarios.
- Adjusted the effect of snow and rain coverage material.
- Adjusted the trigger range of checkpoints.
- Added Spanish and Traditional Chinese languages.
- Fixed an issue where rocks under the tree in the section2 of Level2-4 were incorrectly set to instant death upon contact.
- Removed two tree branches at the uphill staircase in the third section of Level4-2.
- Modified the convex corner at the end of the second section in Level4-4 to a flat corner.
SR Time Adjustments
- 2-1 2:00 2:20
- 2-2 1:35 1:50
- 2-3 1:55 2:10
- 2-4 2:45 3:10
- 3-1 2:05 2:25
- 3-2 2:20 2:40
- 3-3 2:00 2:20
- 3-4 2:40 3:05
Changed files in this update