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This build has not been seen in a public branch.
Update notes via Steam Community
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

Balance Changes: 

  • We've re-applied a couple of balance changes that were meant to be included in the 4.19.0 patch, but didn't actually made it in! (see below)
  • Secton Psionic Triangulation ability now grants +30 Accuracy when active (previously +50).
  • Automed Module now heals +5HP a turn (previously +25HP). It is therefore still excellent for healing Bleeding Wounds, but it does not make Medikits completely redundant.

Bugfixes:

  • Fixed a bug where soldiers and equipment were incorrectly being recovered after losing a mission (which could cause soldiers to survive the battle despite their corpses being outside the dropship / recovery area).
  • Fixed a purple error texture on the damaged state of some of the sandbags in the ATLAS Base map.

Changed depots in internal branch

View more data in app history for build 15172590
Xenonauts 2 Content Depot 538031
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