[Gameplay]
- Ascensions added. Drops from the half-time boss of every map- FPS Counter in the top right corner added
[Characters]
- Azami, the Rogue Ascensions:- Shurikhell:
- Every greater shuriken has a 20% chance to spawn 12 smaller shuriken on hit
- Mistra’s Cyclones:
- While her passive is active Azami spawns 10 cyclones every 2.0 seconds travelling through enemies and dealing 8 damage on hit
- Increases the active time of Winds of Mistralia by 5.0 seconds
- Generalist:
- Projectile Damage +20%
Attack Speed +10%
Move Speed +15%
Reload Rate +15%
Attraction Range +30%
Dodge Chance +5%
- Charon, the Grim Reaper Ascensions:
- Bone Splinters:
- After travelling for 0.75 seconds bone spear shoots out two smaller bone spears
- Projectile Damage +20%
Attack Speed +15%
Max Ammo + 2
- Summon Damage -15%
Summon Attack Speed -15%
- Summon: Scythe:
- Summons another scythe targeting random enemies and inflicting doom
- Summon Damage +15%
Summon Attack Speed +15%
- Impending Doom:
- Doom damage is increased by 5% Max Health damage
Doom time halved
- Scythe base move speed increased by 1.0
- Fang, the Alchemist Ascensions:
- Intoxicated:
- Poison Cloud chance +5%
Poison Cloud life time +1.0s
Poison Cloud damage per tick +2
Poison Cloud area size +0.2
- Hatch Day:
- Spiders now leave behind a small poison cloud for 3.0s damaging alle enemies inside every 1.0s
- Spider amount +4
Infestation cooldown -1.0s
- Experimental Subjects:
- Summon Damage +30%
Summon Attack Speed +30%
- Poison Chance +10%
- Helios, the Lord of Ashes Ascensions:
- Through the Fire and Flames:
- Halves the base damage
Triple the fire rate and double ammo
- Increases the range of Fire Breath
- Incendiary Orbs:
- Fire Orbs now explode multiple times in air
Fire Orb Amount +4
Fire Orb Cooldown -1.0s
- Ring of Fire:
- Creates a ring of fire every 5.0 seconds spreading over the map dealing 6 damage
Can inflict burn
- Burn modifier +50%
- Lilly, the Blade of Death Ascensions:
- Growing Shadows:
- Primary projectiles now grow much larger in size
Chains are now 50% larger
- Projectile Damage +15%
- Trinity:
- Adds a third chain to her active ability
- Chain base damage +2
- Chain base rotation speed +25%
- Masochist:
- Every time Lilly takes damage she gains following buffs:
- Move Speed +5%
- Projectile Damage +5%
- Attack Speed +5%
- Dodge Chance is always 0%
- Max HP +1
- Stefanie, the Trigger-happy Ascensions:
- Rocketeer:
- Every primary bullet has a 10% chance to shoot out a seeking missile dealing 8 damage
- Flak:
- Tactical Rocket damage +2
Tactical Rocket amount +50%
Tactical Rocket explosion range +0.2
Tactical Rocket cooldown -10.0s
- Pow-Pow:
- Projectiles +2
Attack Speed +30%
Reload Rate +15%
Projectile Spread +20
[Other]
- VSYNC disabled for testing[Bugs & Improvements]
- Another Helping Hand Lvl. Max now displays the correct color for scaling
- Removed some irrelevant lighting to improve frame rate a little
- Fixed a bug that caused Lilly’s low health passive not to work as intended
- Fixed a bug that cause the whole fog to move when the player moves
- Charon’s scythe now spawns a little above him
Changed files in this update