Gameplay
- Completely reworked limbo levels to be longer, prettier, and more fun
- Reworked chapter 2 appearance and triggers to be more enjoyable !
- Started reworking chapter 3 assets
- Reworked level 1.7 to be longer
- Reworked levels 1.5, 1.8, 1.9, 1.10 to be less abusable with bouncing spheres
- Replaced many air funnels with jump marks, easier to use and more consistant
- Simplified player collider thanks to @Pure and @mz_
- Slowmo transition is faster thanks to @grey_goo
- Distant Glade is easier and has a checkpoint thanks to @Becke
- You can completely disable the camera leaning for a more rigid (and precise) surf experience
- Added game intro in level 1
Options
- Added a no HUD option thanks to @Kannepy
- Added a no character model option thanks to @Kannepy
- Added an option to disable the random ghosts thanks to @william
- Simplified audio slider thanks to @hongkongviolence
Bug fixing
- Fixed players jumping in the sand
- Fixed ramps stopped spawning on Mobius (thanks to @william )
- Fixed ramps clipping on Mobius (thanks to @william )
- Fixed weird jumping behaviour on controller (thanks to @Chrissy CILC )
- Fixed weird collision on Distant Glade thanks to @Mo and @grey_goo
- Fixed secret altar relocking after closing the game thanks to @Chrissy CILC
- Fixed bad collision in the tarp style object in ch2 thanks to @Nico
- Fixed score on infinite thanks to @grey_goo
- Fixed bug when respawning while using slowmo thanks to @Pure
- Fixed medals on Anomaly thanks to @Nico
- Fixed death zones on ch2 thanks to @TheCrazedGamer
- Fixed speedrun ending button bug
- Fixed midaire respawn on Swell thanks to @grey_goo
- Fixed death zone on Leap of Faith thanks to @HexedHero
- Fixed no trigger on some speed rings thanks to @grey_goo
- Fixed no collider on the tomb on Mour thanks to @grey_goo
- Fixed times no uploaded on limbo levels thanks to @mz_
Misc
- Getting a secret key saves the game during a level thanks to @Nico and @grey_goo
- At the end of the level, "Restart" is faster and keeps the loaded ghost thanks to @Becke
🗺️ Roadmap
- Start working on no gravity zones and inverted gravity for ch3
- Rework the start and finish zones to be more readable
- Continue implementing your suggestions !
Changed files in this update