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Update notes via Steam Community
This is the 3rd patch issued so far. There are still a few bugs / issues, but we're working to improve the game into the state we want it to be in. Thanks to everyone who has reported bugs so far!

  • Implemented "Speed Runner" mode that will skip most cutscenes, all tutorials, an drastically decrease the time spent in the exit sequence. You can find it under the "Input" options menu.
  • Added a "Restart Level" key action to instantly restart the current level. Default is "Backspace"
  • Fixed edge case where starting playback too soon may break the game until you restart.
  • When Speed Runner mode is enabled, the current level time and full run time (If you start on Sunrise) will display in the top right.
  • Added FOV Slider. Default is 60.
  • Adder VHS Post Processing Effect Intensity Slider. Default is 100.
  • Refactored Ingame timer code
  • Updated AutoSplitter data objects to use more accurate times
  • Few smaller bug fixes
Windows Depot 2862671
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