Still working nonstop on Spotless adding some QoL features (like a visible display of a stolen Client Secret's value in the Client Evaluation Screen) and squashing some BIG bugs.
In particular was an issue on Windows machines where the game would crash while storing important information. I seem to have eliminated most of all of these instances but one- about 50% of the time the Main Menu will crash after ~5 seconds. Luckily this can be avoided if players don't linger, but most importantly this particular crash won't cause players to lose game data. Phew!
Of course, I will be working to eliminate this crash as soon as possible, but wanted to push out this update first to fix the most pressing issues.
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Linux
64-bit
Depot 2638614
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