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Update notes via Steam Community

Interface

  • New Node Action creator. Create a set of nodes and connections with a single click.
  • Reduce default theme load time.
  • Add a preference option to disable mouse lock when sliding.
  • Add preference option for adding pen leave delay.
  • Add preference settings to add more folders for fonts and assets.
  • Update node tooltip thumbnails.
  • Add a horizontal view for a larger scroll box.
  • [Graph Panel] Add context button to convert connection to tunnels.
  • [ScrollPane] Make scrolling easier for pen input.
  • [VectorRange box] Axis link and range mode are now separated settings. Add a link line to show which values are being linked.
  • [Preview Panel] SDF ray marcher now comes with its own 3d settings with only related options.


Node

  • New segment filter node.
  • New HTTP request node.
  • Renamed Path array to Path combine to better describe the node behavior.
  • Add thumbnail to more nodes.
  • [Frame] Add double click to rename to the new look.
  • [L-system] Is now an array processor.
  • [Scatter path] Is now an array processor.
  • [Line] Add data type properties.
  • [Line] Add support for segment data.
  • [Line] Flip the texture axis so that the X axis goes along the path length.
  • [Line] Add option to scale texture axis based on path length.
  • [Line] Add option to use path bbox as dimension.
  • [Repeat] Add base rotation.
  • [Repeat] Add texture interpolation settings.
  • [Repeat] Add additive and maximum blend mode.
  • [Strip] Add seed property.
  • [Grid] Add option to use uniform height.
  • [Raymarchers] Add texture interpolation settings.
  • [Kuwahara] Add mask properties.
  • [Brush effect] Add mask properties.
  • [Path Blur] Add origin property.


Bugs

  • Fix dialog not closing when trying to click outside with a pen tablet.
  • [Graph Panel] Fix node name overflow.
  • [Graph Panel] Fix node name label height not scale with UI scale.
  • [Graph Panel] Fix file dropping not working consistently.
  • [Preview Window] Fix crashes when previewing node with no output junction.
  • [Preview Panel] Fix error with padding area type.
  • [Preview Panel] Fix channel selector shows up incorrectly in sdf mode.
  • [Code editor] Fix autocomplete showing up from an empty prompt.
  • [Nodes] Fix junction merging not working with dynamic input nodes.
  • [Export node] Fix preview not showing in the graph.
  • [Bake Path] Fix error when setting segment length to higher than 1.
  • [Bake Path] Fix baking looped path does not loop properly.
  • [Rm Render, Combine] Fix output error.
  • [Group] Fix node height not updating after duplicated.
  • [Group] Fix error when connecting to dummy input.
  • [Group Input] Fix display type not working.
  • [Strand Create] Fix error when loading baked strands.
  • [3D object] Fix scale gizmo error on the rotated object.
  • [Repeat] Fix repeat rotation wrap around too fast.
  • [Scatter] Fix maximum blend mode not return the maximum color.
  • [Grid] Fix uneven gap size on non uniform grid size.
  • [RM Primitive] Fix Background and Draw BG not working.
  • [RM Primitive] Fix the environment background not rotating with the camera.
  • [RM Primitive] Fix reflective value not apply to the combined object.
  • [RM Primitive] Fix texture not fix to object position.
  • [Pixel Cloud] Fix node output empty surface.
  • [Palette Shift] Fix shift range fix at -1 - 1.
  • [Normalize] Fix incorrect output.
  • [Bend] Fix interpolation settings not working.
  • [Interlace] Fix output error on the second frame.
  • [Ase File In] Fix alpha blending error.

Changed depots in nightly branch

View more data in app history for build 15110352
Windows Depot 2299511
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