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Update notes via Steam Community

Announcements


A professional localization of simplified Chinese and traditional Chinese is currently being worked on. I expect this to be ready and in game within two weeks.

General Updates


In order to reduce confusion for new players, you will have to unlock the extra necromancers by defeating ritual levels 0,1,2 respectively.

Switched out the proceed button with a collect all button. You will now automatically collect all resources from battle by pressing this button. You can still click on individual items for that fun feedback.

In order to reduce confusion for new players, the witch’s house will be closed until day 2, the blacksmith will be closed until day 3, and the demonologist will be closed until day 4.

UI Updates


Battle rewards now shimmy and shake a little - hopefully looking more clickable.

When you hover over the primary stats on your zombies in the workshop, it will highlight the secondary combat effect of that stat.

The tooltip for the primary stat now displays left instead of right. It was covering up the secondary combat stats.

The tooltip for displaying combat information in the battle scene is now locked to the top right of the screen.

Help button is disabled battle scene.

Balance Updates


Cursed mask no longer has the downside of giving all your zombies 0 dex during combat.

Bug fixes


Fixed an issue where the translation wouldn't update in the meta progression panel.









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