Experimental GamePlay

- You can enter a new play mode in the document interface, which provides a more "magical" combat experience, using water/ice and electricity to produce some interesting effects
Quality update
- Level TR-0 (Teaching: Survival) reworked
- Level 1-1 (Escape interval) reworked
- Improved boss effect visibility
Fixs
- Fixed an issue where jamming bunkers in some levels of scenario drills did not return the number of uses after retreating
- Fix to Mainline Chapter 1 Bionic -AC1003 failed to lock health properly after taking too much damage while enhancing form
- Fixed an issue where level TR-8 (Teaching: Object Selection) moved the Angle of view ahead of time resulting in abnormal position of the description text and selected area
- Fixed an issue with incorrect text typesetting in the unit introduction text of the "Bound Devore node" level
finally
Have a great weekend
Changed files in this update