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Most notables changes:

RPG:
removed guided rocket (due to desync / invisible rocket)
is now similar to the M72 from Soldat 1
now has CursorBink (need to hold the cursor still for a short duration to gain accuracy)


Makarov:
is now an automatic pistol (to prevent carpal tunnel syndrome from smashing the fire button 🙂 and to make it more competitive)

RocketLauncher:
+1 extra rocket
doesn't start loaded (attackers had no chance against a spawning RL)

Steyr AUG:
Ammo: 25 -> 30

M79:
now has a small fire delay

* some small FOV/maxvelocity tweaks to tackle close combat weapon domination:
slightly more FOV, slightly less max. velocity

* remade most bullet forces

* Map changes
ctf_crossfire - hotfix (removed invisible colliding protoshape)
replaced ctf_spark with ctf_spark2 (darDar)
replaced ctf_ash with ctf_ash_r (haste)



Big thanks to darDar for compiling these changes and motivating me to make this update despite my busy schedule!

Have fun,
MM
Windows Soldat 2 Windows Depot 474221
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Linux Soldat 2 Linux Depot 474222
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macOS Soldat 2 MacOS Depot 474223
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