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Update notes via Steam Community
Test Branch 1.0.73254 Test 2024-07-17

Design

  • Civilian units (Workers, Caravans, etc) can no longer defend when in a city center and will get bounced out if attacked when the city has no HP
  • Caravans can enter Anarchy-owned tiles
  • Colosseum now creates a Swordsman every 10 turns instead of 5 (Wonders and Dynasties)


Programming

  • AI improvements to handle worker blockades
  • AI now buys resources for unit upgrades
  • AI performance optimizations
  • Reduced allocations from text icon scaling
  • Reduced resolution on terrain heightmaps to reduce memory footprint


UI

  • Added games completed to Hall of Fame achievements page. Games won now shows games actually won
  • Enhancements to coloring on recommended improvement widget


Bugs Fixed

  • Fixed specialist bug after capturing a city with the Jerwan Aqueduct
  • Fixed incorrect default nation selection on setup
  • Fixed Barbarian sites no longer regenerating after the last Barbarian settlement eliminated
  • Fixed some shaders failing to render on Macs
  • Fixed law/improvement help indentation in tech tooltip
  • Fixed a bug related to AI unit upgrading
  • Fixed null ref in Hall of Fame when scenario doesn't have a scenario class
  • Fixed religion opinion load/save error
  • Fixed Event Browser scaling
  • Fixed AI ignoring targets that are not reachable from its own territory
  • Miscellaneous AI fixes
  • Text and event fixes

Changed depots in qa_internal branch

View more data in app history for build 15065153
Windows 64-bit Ten Crowns Windows Content Depot 597181
macOS 64-bit Ten Crowns OSX Content Depot 597182
Linux 64-bit Old World Linux Content Depot 597183
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