Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community


Performance update: NPC models have been simplified or replaced to improve performance. Previous character models had complex hair and skeletons that were bogging the game down. AMD FidelityFX has been added to improve FPS on all video cards.

Enemy update: Enemy AI has been improved to include an alert system. Litterbugs will spot you and take a moment to decide if you're a threat. If you leave or hide, they will ignore you. If alerted, they will chase. If they lose sight, they will go to your last seen location and look around.

Quests system: Dialog is now triggered by the NPC and not location based. Close-up camera shots have been removed until future updates with face/mouth animation.

Vehicle Gamepad control update:
Right trigger = gas
left trigger = brake
Right bumper = fire vehicle weapon (if available)
Left bumper = Handbrake
A = start engine
B = enter / exit vehicle
Y = get unstuck.

Player Gamepad control update:
X = use equipped item (bandage)

Vehicles update: Vehicles now spawn with engine off. Press F or Gamepad A to start engine. Vehicles will now move more smoothly and resist flipping over. Vehicles start with engines off to save cpu resources calculating physics
Windows 64-bit Depot 2969211
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link