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Fixed Bug with Pause Menu and Buy Menu:
Fixed a bug where moving and clicking on the Pause menu or Buy Menu for weapons would cause your player to float. This issue has been resolved.

Fixed Bug with Bomb Planting/Defusing:
There was a bug that allowed players to move and shoot while planting or defusing the bomb. This has been fixed.

Fixed Weapon Pickup Persistence:
When you picked up weapons from the ground, it didn't save them for the next round. This has been fixed.

Updated Barracks UI:
The Barracks UI has been updated. You will now see your Player Call Sign (Player Banner) and the weapons next to it where you can select skins for each weapon currently in the game.
Clicking on your Banner will open a new window where you can select a Banner you own. Similarly, clicking on a weapon will show the skins you own for that gun.

New Loading Screen Information:
The loading screen when opening the game has been updated to show more information to help troubleshoot if something goes wrong.

Playtest Competitive Gamemode Rounds:
While the Playtest is ongoing, the Competitive Gamemode will only go for 5 rounds instead of 12. This will be changed upon release.

Rank Rating System Added:
We have added a Rank Rating system. Every player now has a Level (for gamemodes like TDM, FFA, BR, etc.) and a Ranking for the Competitive Gamemode. The Rank UIs are currently a work in progress and will change during the Playtest phase.
Losing a game means losing Rating Points, and winning a game means gaining Rating Points. The calculation is based on many factors such as your KDA, the duration of the round, your headshot rate, shooting errors, planted/defused bombs, the margin of victory, and more.

Zombie Mode in Development:
A zombie mode is currently being worked on and will be playable as a Party (2-5 players).
Windows 64-bitEnglish Depot 2893021
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