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Update notes via Steam Community
2.1196.0 changelist

Part 2
  • Several NPCs now have dialogue that reminds you of the task they gave to you if you talk to them more than once.
  • Added a few more dirt mounds.


General
  • Doors now have less durability, allowing you to destroy them a bit faster with both the sledge hammer, and the axe.
    • Sledge hammer hits required: 8 -> 3
    • Axe hits required: 4 -> 2
    • Doors can also now be blown up with explosives.

  • The sledge hammer and axe now have a hit marker on the screen to more easily see where you have to aim to hit anything.
  • The sledge hammer and axe also have a sound indicator when you swing it.
  • Fixed a few spelling errors, as well as changed up some of the dialogue to give more context and character to Michael.


Bugs
  • The sledge hammer and axe should now work on the teens outside Reba 50.
  • The game should no longer freeze after you hear the gunshot in part 1.
  • You can now walk up the stairs at the house in the farm.
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