You will now be able to hire services to handle some household tasks.
A nanny will provide babies with the presence of an adult. A home chef will do the Cook Food activity.
With some modification, I've been able to leverage the existing auto actions decision-making process to implement this feature. This means the services calculate a desire value and have the same requirements as your characters to perform their tasks. For example a home chef can't cook if your household is missing an oven and will inform you of this problem.
These services come at a price (which fluctuates with inflation, as usual) so you'll have to consider whether the time savings are worth it for your particular circumstances.
On a separate note, I've moved a bunch of tutorials into permanent help buttons that you can access at any time on the relevant windows. It makes a lot more sense this way since you might not be interested in certain features until hours into a game!
Version 0.47.04
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Added Services system
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Added Grocery Delivery, Home Chef and Nanny to home services
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Added tutorial-style help buttons to Service, Stock Market, Business, Contracts and Socials windows
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Renamed Services finance type to Retail Services
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Added Household Services finance type
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Notifications stop making sound for low usage items expiring like cooked food
Changed files in this update