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Update notes via Steam Community
UPDATE: Player Roll slightly faster when triggered from Sprinting.
UPDATE: Stamina bar position animated with the player ledge climbing animation.
FIX: Levels with infinite Stamina now accurately fill the Stamina on Level Start.
FIX: Player Spear attack states that impeded the player to dodge/roll.
FIX: Player Spear jump attack could interfere with ledge grabbing.
FIX: Player Spear attack continuation after landed can now fluidly connect with the following combo attacks.
ADDED: Player play "can't dodge" animation and sfx when trying to roll/backflip in swamps water.
FIX: Player downwards attack repeatedly while underwater could end up glitching the swimming state.
UPDATE: Ground louse enemy animations updated; movement speed tweaked; added a color variant for the Mountains.
UPDATE: Minor level graphics updates.
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