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Update notes via Steam Community
Improved: medkits, grenades & claymores are now unlimited and no longer needs to be refilled
Improved: planted claymores disappear after respawning
Improved melee hit for high ping
Improved: secondary melee damage for last part of the swing
Improved: reduced theme music volume
Improved: return to Base Camp after a duel
Improved demolitions character weapon hold/sprint
Optimized: reduced memory foot print
Fixed knife hold in first person
Fixed: duplicate Control Points in A7 Autobahn
Fixed an issue spawning when an item is equipped multiple times
Fixed an issue with empty equipment after removing a utility item in Utility mode
Fixed sliding when stopping from sprint
Fixed jump animation not playing with melee weapon
Fixed an issue with character becoming invisible after exiting Hummer & joining a new match
Fixed: Invisibility bug near point C in Favela
Fixed: invulnerability in Favela after running between rooms
Fixed playtests starting & ending a day early
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Windows 64-bit Depot 2623312
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