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Realms of Flow update for 26 May 2024

New Experience "Dissolve" and more!

Share · View all patches · Build 14493633 · Last edited 26 May 2024 – 10:09:09 UTC by Wendy

Patchnotes via Steam Community

Hello Seekers of Calm,

Here comes an update for Realms of Flow with the new experience "Dissolve".
The Hookah (last update's semi-hidden Easter egg) now radiates some life wisdom on long puffs and is joined by an additional relaxing item: The Pan Drum.
Moreover there is now a calibration option for the 'Auto' Breath mode and other improvements. See the change-log for further details.

Teaser:

If you enjoy Realms of Flow and haven't done so, please leave a rating/review- it helps!

Happy dissolving!

Best,
Marc

// Change-log - Realms of Flow | 1.0.29 - 26.05.2024 //

  • Added new experience "Dissolve"
  • The Hookah (last update's Easter egg) is now officially documented in the controls overview - hold right Trigger for 1s to enable / disable it
  • Added Hookah Wisdom: When you take a long puff on the Hookah (and the current experience's narration is not playing or about to start playing) you will hear some selected and hopefully inspiring life wisdom
  • Fixed some bugs with the Hookah: Haptics were not working with the left controller and sometimes a bright visual artifact would float mid-air
  • Added another hopefully relaxing item for you to play with: The Pan Drum - bring it up by pressing the left trigger for 1s (as documented)
  • Added a calibration option for the Auto breath tempo - you can use your controller distance to act out the desired Auto breath tempo, either before experience start (click the stopwatch icon for Time 1 and Time 2 in the Breath Settings sub menu) or during the experience (hold the left controller's upper face button for 1s - as documented in the controls overview)
  • Added the ability to set longer breath phases for the Auto breath tempo mode (up to 240s as requested by some users - for training of long breath holds)
  • Added slider to set the intensity of the haptic breath tempo indicator
  • Added new spatial sound type "Books&Paper"
  • Added new style "Spiral" for the main shape of the visual breath focus object
  • Added option to use gaze direction to steer the selection pointer, instead of a pointer attached to the controller (can be enabled in the Control Settings sub-menu)
  • Fixed: Some frequent crashes that a few users experienced (on Quest standalone) should not occur anymore
  • Foveated rendering (Quest standalone) is now adaptive - depending on the processing load, so it will only kick in when needed. Hence it is now also enabled by default on both Quest 2 + 3 and recommended to keep enabled.
  • Lots of other small tweaks and fixes
  • Loading history…
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