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Update notes via Steam Community

Note

Bomb explosions and comet impact explosions are currently set to 50% opacity while additional opacity settings are added to the settings panel.

Fixes

  • Revives and Respawning after death no longer set the player character slightly off the shadow
  • New Run animation with more gusto
  • Play Shadow now built into animations instead of lazily hooked to game object
  • Players should respawn back in the stronghold rather than in the field while transitioning between levels
  • Added 3 Indicators: Can Dash, Is Crouched (while Werewolf), and Is Werewolf
  • Adjusted various UI colors and text elements that were bleeding over
  • Poison puddle light reduced
  • Added logic to Chimera to try to ensure he lands and resets if stuck in flight
  • Comets now stop spawning while paused
Windows 64-bitEnglish Depot 2564771
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