Changelog
v0.0.4 Patch (3/7/24)
What's New
- // new "system" > "options" menu in the pause menu (only the "input" menu works currently)
- // added player stats to the pause menu
- // added button mapping to most inputs
Changes
- // changed the button binding for setting focus on quests
- // adjusted ledgegrab hitbox
- // added "loadTemp" file to directory
- // added "questListArr" file to directory
Fixes
- // improved pause menu graphics
- // cardbot can now only grab one enemy at a time
- // getting hit while grabbing caused cardbot animations to freeze
- // fixed bug where cardbot has the idle animation in the air instead of falling animation
- // fixed bug where ledge getup animation wasn't playing
- // boxes now drop while taking damage
- // fixed bug where clicking off game caused inputs to freeze
What's Next
NEXT SNAPSHOT:
v0.1.0 Snapshot 1: The Dimension of Drought and Fear (3/14/24)
- Story Quest Chapter I: The Dimension of Drought and Fear
- Time Trials
- Quests
- New Dimension: "Perel"
- Finisher Arts & Combo Meter
- Trinkets & Gadgets
- New Up Tilt Animation
- Weapons, NPCs, and Shops
- Perel Enemies
- Perel Native Flora
PATCHES:
- drop item duplication glitch
- enemy taking dmg when thrown
- adjust enemy placement
- fix auto jumping after f-tilt
- pause menu sfx
- Honcho Boss Rework(collisions, animations, etc.)
- Mnemon Boss Rework(balances, animations, etc.)
- Add repelling effect when attacking superarmor
- Redraw Shrine of Memories Background Art
- fix slide animation
- fixed door animations
- fix jab animation
- resume gravity for boxes in in air
UPCOMING SNAPSHOTS
- inflation (economic)
- day n night system
- local fauna (endemic life)
- widescreen support
- more save slots
- organized game directory
- skip button
- add in-game loading/masking animation(for hiding cutscene positioning and skipping dialogue)
- enemy location indicators
- add enemy overlap each other (including during knockback)
- map unlock animations
- more SFX
- zone name indicator
- more expansions, zone remodels and quests for the Overworld as development progresses (only between snapshot updates)
- controller support
- more languages
Changed files in this update