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Cardbot update for 8 March 2024

v0.0.4 Patch

Share · View all patches · Build 13675754 · Last edited 8 March 2024 – 04:33:13 UTC by Wendy

Patchnotes via Steam Community

Changelog

v0.0.4 Patch (3/7/24)

What's New

  • // new "system" > "options" menu in the pause menu (only the "input" menu works currently)
  • // added player stats to the pause menu
  • // added button mapping to most inputs

Changes

  • // changed the button binding for setting focus on quests
  • // adjusted ledgegrab hitbox
  • // added "loadTemp" file to directory
  • // added "questListArr" file to directory

Fixes

  • // improved pause menu graphics
  • // cardbot can now only grab one enemy at a time
  • // getting hit while grabbing caused cardbot animations to freeze
  • // fixed bug where cardbot has the idle animation in the air instead of falling animation
  • // fixed bug where ledge getup animation wasn't playing
  • // boxes now drop while taking damage
  • // fixed bug where clicking off game caused inputs to freeze

What's Next


NEXT SNAPSHOT:

v0.1.0 Snapshot 1: The Dimension of Drought and Fear (3/14/24)

  • Story Quest Chapter I: The Dimension of Drought and Fear
  • Time Trials
  • Quests
  • New Dimension: "Perel"
  • Finisher Arts & Combo Meter
  • Trinkets & Gadgets
  • New Up Tilt Animation
  • Weapons, NPCs, and Shops
  • Perel Enemies
  • Perel Native Flora

PATCHES:

  • drop item duplication glitch
  • enemy taking dmg when thrown
  • adjust enemy placement
  • fix auto jumping after f-tilt
  • pause menu sfx
  • Honcho Boss Rework(collisions, animations, etc.)
  • Mnemon Boss Rework(balances, animations, etc.)
  • Add repelling effect when attacking superarmor
  • Redraw Shrine of Memories Background Art
  • fix slide animation
  • fixed door animations
  • fix jab animation
  • resume gravity for boxes in in air

UPCOMING SNAPSHOTS

  • inflation (economic)
  • day n night system
  • local fauna (endemic life)
  • widescreen support
  • more save slots
  • organized game directory
  • skip button
  • add in-game loading/masking animation(for hiding cutscene positioning and skipping dialogue)
  • enemy location indicators
  • add enemy overlap each other (including during knockback)
  • map unlock animations
  • more SFX
  • zone name indicator
  • more expansions, zone remodels and quests for the Overworld as development progresses (only between snapshot updates)
  • controller support
  • more languages
Windows Cardbot Content Depot 1501741
  • Loading history…
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