Thank you to all who have spotted some minor game issues and bugs! With this, we’d like to release a small update based on your feedback that aims to address these minor issues.
Changelog 1.0.1:
- The game will not save if the player goes back to the main menu without getting the notebook after waking up.
- Changed CLeM’s voice when solving the wine library puzzle so it’s not the same when solving the previous puzzle.
- Repositioned and resized the “blocked” UI label for the east corridor to hall door interaction (5th loop), ensuring that it’s always rendered on screen for all languages.
- Fixed rendering issues with some “ghost images” on close puzzle views and in the credits (thanks to the feedback from our localisation partner, Kakehashi).
- Fixed a typo on “HELICIDAE”.
- Steam Deck version will have a bigger notebook to improve readability.
Thank you again for your feedback to improve the gaming experience in CLeM!
Changed files in this update