We're finally ready to allow everyone access to the highest difficulty levels of the game. I expect everyone will break it immediately, so we'll be on standby for bug fixing duty. This content is, of course, not 100% complete and we are keen to hear your feedback on the changes. I cover the changes to Cursed Deals and preview a little bit of the boss fight in our latest devlog:
We've received a lot of support and feedback on YouTube recently and I've been feeling extremely grateful to everyone who's followed the development of the game - in whatever capacity - but especially to everyone who's supported us in Early Access. The full release is on the horizon and we're proud of the long winding path it took to get here.
Here's the changelog:
Welcome to WizardChess 0.9.0! This patch allows access to Arabella at Rank A and B (assuming you've beaten her on Rank C)
NEW Redesigned Fae Queen boss fight on all ranks
NEW Yeti as playable unit
↳ Defeating Cormag on Rank A will unlock the Yeti as a friendly unit.
NEW Enemy: Departed
NEW Enemy: Scurry
CHANGE Redesign Cursed Deals
↳ Cursed Deals are much simpler now, you can reroll any unit with the risk of them turning into a Chicken permanently
CHANGE Expand Fae Biome enemy lineup
↳ Enemies from other biomes can appear in the Fae Biome
FIXED Massively improve stat block UI rendering performance
FIXED Toggling game menu in combat
FIXED NullReferenceException from damage numbers
FIXED Units occasionally spawning into the same space at the same time
FIXED Units share names with one another, including generation counter
FIXED Shop button tooltip text
Thanks for your continued support and feedback.
Ben & Ricky (TwoPM Studios)
Changed files in this update