Greetings Yodhas!
This is a short update for March, as our Holi offer goes live with some visual overhauls, balance changes and bug fixes. We won’t keep you too long, as the summer sun grows warmer by the day!
The Festival Of Colour is upon us Yodhas, and with that comes our first-ever Holi Sale! For a limited time only, the realms of Paatal and Prithvi are discounted. So now is a great time to catch up, in preparation for Mount Meru!
New fonts have been added to the game for better visual clarity. Match start VFX has been added, to improve animations for hero entry and card draws for better immersion into the vibrant world of Kurukshetra: Ascension, and tutorial VFX to make it easier for new players to inspect cards and learn their properties.
We have been listening to feedback on the current meta, and have tweaked some cards to curb the current dominance of Chariots. Disarm has also received significant changes.
- Gang Up: Changed to "All your Units regain their turn"
- Mahajan: Soma cost reduction of cards in hand is now 2 instead of 3
- Chariot Archer: Soma cost increased to 3 from 1 and damage reduced to 1 from 2
- Flame Sling: Soma cost has been increased to 3
- Balarama's Rage: Spell cards are now sent back to the opponent's deck instead of being permanently discarded
- Whiplash: Damage buff to Rakshasas is now reduced to 2 from 3
- Trickery: Surpanakha's Night Hero Power now sends back a random enemy card to their deck instead of permanently discarding them
- Disarm: The disarm property now returns the opponent's deployed weapon back to the deck instead of their hand
- Mayasura: Copied Unit no longer dies but is now Cursed. Cursed Units will transfer 1 attack from themselves to a random enemy
Apart from bug fixes rolling out with this patch, we are actively hot-fixing bugs daily. If you do encounter any bugs please report them through the Studio Sirah Discord.
- Fixed a freeze related to Maniman
- Bheem's summon should no longer deploy Mareecha who will immediately die when summoned
- Fixed an intermittent issue that was causing game freeze due to temporary network disconnects
- Fixed an issue where Sanjana's heal was not removing burn and bleed
- Fixed a freeze related to Blitz
- Fixed a freeze related to Advanced Scout
- Fixed a visual bug with the Karma Pass VFX
- Fixed an issue where Bhishma was still attacking all enemies with Kaundinya even after being disarmed
- Fixed an issue which caused Duryodhana's Ethereal Army to grant Ephemeral permanently
- Fixed an issue with Rama's Shot inflicting incorrect damage
- Fixed a bug where campaign store buffs were not getting applied.
If you’d like to get involved with our community and look for early updates, here are our links: Discord, Instagram, and YouTube.
See you on the battlefield!
Studio Sirah
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