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Early Access March Update! Patch 0.0.1.1




Highlights

Speed boosts, new music, small changes, and bug fixes

Hello everyone! This is our second feature update of Early Access. This month we created new music, did small changes, and bug fixes. hope you enjoy the new speed boosts that are on the different levels. The speed boosts will respawn in different places after a small amount of time. We hope you enjoy!

Patch Notes

- Added a speed boost to every mode and level
- Slimes will no longer spawn at the spawn location closest to the player
- Added pause menu music
- Added new main menu music
- Increased the difficulty of level one and two slightly by adding more slimes
- Updated the level complete sound to be slightly quieter
- Updated the player characters to be slightly quicker
- Reduced the size of the FPS counter’s font
- Updated the positions of certain rocks on the endless mode’s level
- Updated the tabs in the options menu to better increase readability
- Updated the endless mode and last level music to loop smoother
- Updated projectiles to increase performance

Bug Fixes

- Fixed a bug where on some systems, no matter where you aimed, you could only throw to the right
- Fixed a bug where setting the resolution to your monitor’s native resolution, in windowed mode, would instead change to maximized display mode instead of increasing the resolution
- Fixed a bug where in windowed mode if you dragged the screen to set a custom resolution it would not persist between levels in a single session
- Fixed a bug where setting the display mode to windowed or borderless would cause the game to move to another monitor on certain systems
- Fixed a bug where you were unable to assign any key bindings to the spacebar
- Fixed a bug where the how to play screen would play the incorrect music
Windows English Depot 1869071
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