Hello!
The most complex change I had to make was to optimize the game and FPS drops reported by players. It took some time, but I hope it is way better now - together with testers, we did not observe any performance drops.
Here is the complete list of all improvements and tweaks:
System improvements:
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The "Camera Shake" toggle is added to the settings now.
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Players can press the confirm/jump button while the teleporting animation is played to skip the reward screen animation and quickly enter the next stage.
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Improved preloading system to eliminate FPS drops during the gameplay.
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There are optimized shaders and particles for a smoother experience on weaker computers - it should grant at least two times better performance in all stages.
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The music track is not interrupted when changed during the cutscene after the stage restart.
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Improved firing turrets system. The projectiles detect collisions with enemies more precisely.
Difficulty tweaks:
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The section with the double dash over the laser field in the "Dashing Machine" stage (no. 16) is now less challenging.
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The laser beam in the "Why Is That Laser Chasing Me?" stage (no. 23) is slower on easy difficulty now.
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The "System Overheat" stage (no. 9) has simplified the last area before teleport. Circular saws are moved off a bit.
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Rockets flying towards the player in "Flight To The Island" Level (no. 26) are slower now.
Together with that, I would love to thank you for your fantastic support. The Bzzzt game has reached 37k wishlists and still has a breathtaking 99% positive reviews here on Steam.
Have a great rest of the weekend!
Karel Matejka aka KO.DLL
Changed files in this update