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"Grey Screen" Issue on Quest


The "grey screen" issue, known for causing extended loading times on some systems, has finally been resolved. Additionally, we've updated the way the game processes controller information. Please report any issues you encounter.

We've conducted extensive testing to ensure this solution is as seamless as possible and believe it to be our final approach. We plan to refine it further based on your feedback.

We can confirm that Meta devices are fully compatible with all available launch options:

Icon in Oculus/Steam/VD overlay Manual launch from Steam
Cable Connection WORKS WORKS
Cable and SteamVR WORKS WORKS
Air Link WORKS WORKS
Air Link and SteamVR WORKS WORKS
Steam Link WORKS WORKS
VR Desktop Streamer WORKS: Launch SteamVR first WORKS: Launch SteamVR first


We've added an extra warning message for Virtual Desktop users who might accidentally launch Hard Bullet without starting SteamVR first. This is to ensure a smoother start-up process.



Rooftops Arena Updated



Continuing to refresh our arenas to align with our new vision, this update is particularly special. Not only has it undergone a significant rework for Rooftops, but it also includes teasers for our forthcoming RIDE (previously referred to as Raid) mode, which we have yet to unveil.


Bugfixes & Improvements

  • Enemy Generator: Resolved a problem where altering enemy sizes could cause their limbs to stretch or shrink abnormally.
  • Improved the quality of street advertisements within the arenas.

Current game version: EA 0.5.43.6


Related Devlog Posts:








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Windows 64-bit Hard Bullet Content Depot 1294761
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