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Update notes via Steam Community
  • Fixed an issue that was preventing new spells from being awarded properly when leveling

  • Possibly addressed an uncommon issue that was causing save data to be overwritten by default data (Please let us know if you still see it - we're having trouble reproducing it!)

  • Addressed the unnecessary launching of VR applications

  • Fixed some legacy UI timing around chests that should reduce the likelihood getting into a bad state that would prevent you from opening chest (A proper fix is "coming soon")

  • Reduced a potentially long delay, under certain situations, when the legacy UI was communicating a surprise round

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