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Xon update for 14 September 2023

Post championship patch

Share · View all patches · Build 12191885 · Last edited 23 February 2024 – 15:19:26 UTC by Wendy

Patchnotes via Steam Community

Greetings fellow Xon, I hope you are doing well!
Last week the first Xon champion was crowned, trophy and all. I got quite a lot of feedback during the event and I have managed to implement some of it, please enjoy!

Post championship patch features

  • Pasting a game code now instantly joins that game.
  • Games will no longer be flagged as inactive if left on pause.
  • A ring will now indicate when a resource i being dropped on a building.
  • All building sites have had their radius increased by roughly 30%
  • Fewer miracles are unlocked in Tutorial mode.
  • First steps towards Steam integration, I also added a single achievement.
  • Houses convert food into followers faster.
  • Top five players are now targetable instead of top six.
  • Tips and tricks are shown in the menu.
  • F1 now shows all current miracle cards.
  • Leaf gods now has growing seeds instead of instantaneous trees and bushes.
  • Skull gods now release souls from slain humanoids instead of gaining energy automatically.
  • Moon blooded soldiers no longer resurrect themselves.

I am aware that priests and summons are a bit underused, I am considering revamping summons to be automatic, maybe spawned by temples or just instantly, when picked. I feel like the base mechanics gives you so many things to do as it is and spending essence on summons seems to interrupt the current game flow.

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