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Update notes via Steam Community
  • Added new professional Skeleton King
  • The Skeleton King, a former warrior, was reborn in the fire and swore that he would protect his kingdom. The blood on his weapons can enhance their power. Fragile health, can be resurrected once.
  • Added weapons, exclusive weapons for Skeleton King
    1. Bone club, a bone club that is swung forward. Killing the enemy will increase its power.
    2. Bone spurs, shoots three bone spurs forward. Killing the enemy will increase its power.
    3. Cursed Skeleton, launches the skull forward. Killing enemies will increase its power.
    4. Resurrection of skeletons, summons skeletons to fight for you, killing enemies will increase the player's blood volume
    5. Bone Prison, launches bones at the enemy's feet, causing damage. Killing the enemy will enhance its power.
    6. Bone Ax, a bone ax that is swung forward. Killing enemies will increase its power.

  • Modify the rabbit model to a skeleton
  • Modify the Tanuki model to Goblin
  • Modify the fox model to a skeleton
  • Modify robot color matching
  • Add animal purple patterns to make them more like monsters
  • Fixed the problem that Cheetah cannot accelerate
  • Fixed the issue where death animation would occasionally not play
  • Fixed the problem that the skeleton soldiers would not be displayed during the resurrection process after death.
  • Automatic attack, increase aiming correction, attack only when facing the enemy, speed up the weapon turning speed, increase the bullet judgment box to prevent misses
  • Fixed the issue where the player would have 0 health when exiting the game and then re-entering the game when loading after death.
  • Increase the UI font of items and increase the size of store UI items
  • Add attribute description
  • Modify window opening animation
  • Reduce the requirements for unlocking heroes
  • Loading history…
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