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77p egg: Eggwife Playtest update for 11 September 2023

0.77.56.16

Share · View all patches · Build 12154868 · Last edited 23 February 2024 – 13:43:53 UTC by Wendy

Patchnotes via Steam Community
  • Added par times to all levels (view with TAB). These effect your total score.
  • Testicle boss fight will now have 1 testicle on Flaccid, 2 on Semi and Hard, and 3 on Knotty and RAGING.
  • Cowboss made harder on Knotty and RAGING.
  • Fixed final keycard reader on Cowboss saving midway through the fight.
  • "Demo" will delete itself from the credits if it's not a demo build.
  • Fixed Aged Parchments with long names going off the screen.
  • Removed some nailguns to pace out getting triple guns.
  • Fixed being able to create a ghostly bolt of only lube on the Crossbowner when out of ammo.
  • Improved Uddersphere post-process.
  • Uddersphere explosions no longer damage the player.
  • Fixed Uddersphere inventory tooltip running off screen.
  • Fixed being killed by hitting the jackhammer with an Axe.
  • Fixed being able to get the Inside Out Pigeon achievement while dead or in a car.
  • Cursor is now visible in the weapon wheel.
  • Bound the weapon wheel to ALT by default.
  • Bound Always Sprint to CAPS by default.
  • Fixed vomiting while the game is paused causing you to vomit all of it at once depending on how long you were paused for.
  • Jonathan sequence improved a little.
  • Improvements to the end sequence on Factory.
  • Savegame tweaks on Factory.
  • Improved Discharger sequence on Factory.
  • Fixed gaining infinite ammo with Discharger.
  • Discharger now has sounds for the plug cable throw.
  • Electricity sparks will now target liquid volumes.
  • Bleach puddles now slow down enemies that step in them.
  • Added inventory icon for Flash Drives.
  • Concurrency fixes for many sounds.
  • Cow re-voiced.
  • Cow sound code improved so they shouldn't overlap and interrupt each other.
  • Fixed not being able to shoot a cow's pissface from behind, or drink its udder from certain angles.
  • Added a cowshed to encourage udder drinking.
  • Arcade machines for dev levels in 77p office now have screenshots.
  • Tweaks to damage values on Flaccid.
  • Tweaks to Pisstol projectile size.
  • A few more objects prevented from falling through the floor on respawn.
  • Added icon for Trowel.
  • Fixed explosion particle lasting too long in cow guts.
  • Tweaked Cumbubblingham fights.
  • Can now jump while crouched.
  • "Improved" DampLamp on/off sound.
  • Added sound effects for picking up powerups.
  • All projectiles that are stuck in things will be picked up automatically by walking into/over them.
  • Fixed a bug where fatal shots wouldn't show the flying damage number.
  • Optimised projectile impact particles.
  • Added impact particles for gravel and tiles.
  • Broken window edges and impact effects are now coloured like the window.
  • Fixed fire becoming extinguished immediately in some situations.
  • Fixed placement of lighter on Shotgun.
  • Added tile zone to testlevel.
  • Can talk to security cameras.
  • Gun pickups now show a bigger, seperate "picked up" text on screen.
  • Added more ammo and health to M77.
  • Fixed cars riding on top of conveyor trigger boxes.
  • Made Knotty harder ;]
  • Doubled how much electric ammo is received from getting electrocuted.
  • Removed developer helium canisters.
  • Fixed bug where you'd lose a Quest Item if you load the save that was triggered by walking over it.
  • Fixed damage text showing up when player isn't the instigator.
  • Fixed security cameras sometimes not showing up in inventory.
  • Fixed active security camera guns appearing where a killed camera used to be on respawn.
  • Fixed Soul Eggs sometimes not giving health.
  • Green key room in factory now saves before you pick up the key.
  • Fixed Factory cake machine not reading the state of cakes properly after a respawn.
  • Added Knotty to Level Select.
  • Fixed title screen being blurry sometimes.
  • Bongs now give 60HP no matter how much health you have.
  • Fixes to extension cord jank on Farm.
  • Removed "Slightly Janky Demo" from main menu.
  • Fixed not being able to switch to 7-category weapons on Sheffie.
  • Fixed Sheffie cutscene restarting when coming back to Sheffie from Arcade, somtimes.
  • PISSCO boss now won't interrupt egg's introductory line.
  • Fixed not being able to put things in a shopping trolley.
  • Fixed shopping trolley turning circle.
  • Being engulfed by a Pissface will overlay its face on the screen.
  • Added images to various Aged Parchments and User Manuals.
  • Fixed Cowboss from being able to attack too fast and messing up animations on higher difficulties.
  • Added music to Cowboss.
  • Fixed flamethrower setting fire to the origin of large objects, even if hit nowhere close to the origin.
  • Zombies now take minimal damage unless headshotted.
  • Fixed Cowboss animating on respawn from save.
  • Added waking-up sequence to Sewer Depths.
  • Fixed un-possessed cows still counting as both enemy and innocent.
  • Added music to Cumbubblingham.
  • Added music to M77.
  • Weapons now can't be picked up if you have full ammo (except nailguns up to triple).
  • Cowboss now voiced.
  • Improved handling of distant, but important, speech bubbles.
  • Added projectile impact sounds for all material types.
  • Fixed boombox on main menu and apartment jumping around sometimes.
  • Optimised filesize of larger maps.
  • Prevented a crash when, for some reason, an actor is saved without a root component.
  • Added dialogue to pedestrians.
  • Corn will now show up in one of your next poos if you eat corn.
  • A few fixes for saving-related bugs and stutters.
  • Added nipple spray sound for cowboss.
  • Cowboss pipe bursts now louder.
  • Added news report to Cumbubblingham first drive and modified the first road.
  • New splash screen. Probably needs to be replaced again lol.
  • Inventory screen will now grow a scrollbar if neeeded.
  • Updated credits sequence, but its not finished.
  • Added parchments and user manuals to collectables save (meaning you'll still have them if you start a new game).
  • Added collectables-deposit room to arcade.
  • Football fan dialogue added.
  • Added pop sound for testicle dying.
  • M77 ending work.
  • Volume adjustments for a few taunts.
  • Dysfunction now randomises some materials.
  • Dysfunction now randomises humans' voices.
  • Self-cervix scanners revoiced.
  • Self-cervix scanners less janky.
  • Removed a test Uddersphere from Factory.
  • Hopefully fixed being able to survive the final Factory explosion.
  • Factory end explosion now triggers a fatal hit marker.
  • Evacuating the factory won't display a hit marker when self destructing.
  • Removed Cybermage and old MPPG projectiles from dysfunction/dreaming random projectiles.
  • Fixed Cybermage walls not always hurting.
  • Improved M77 drive.
  • Vegan infractions added: putting someone elses poo up your ass, cooking non vegan foods, cooking enemies and gibs, cooking someone else's poo.
  • Added HyperStrange and Mumble Etc. logos to the title screen.
  • Modified shotgun alt fire.
  • Changes to gun popup text for readability at a glance.
  • Updated Arcade button on main menu.
  • Added devs to office.
  • Fixed Cow Soul Fountains still saying "set free" after you set the cow free.
  • Fixed Cowboss "RESISTED" messages showing if shot when he's not active.
  • Zit bodies now remain after respawn.
  • Changed Zit particle effect.
  • Extended first section of M77.
  • Explosive barrels now won't have a delay before exploding, unless they are blown up by another barrel.
  • Fixed some player clipping issues in the Cumbubblingham hotel.
77p egg: Eggwife Playtest Content Depot 1618171
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