Overhauled menus & extended customisation
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VR and desktop menu's have been redesigned to fully support a plethora of input devices.
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Automatic input device detection should switch context appropriately in real-time to reflect the device you're currently using (Only in desktop mode)
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The full list of scalable graphics options are now exposed under the video menu. Users can now fully customise the graphics options to tweak performance.
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Moved the mouse sensitivity option to the Control menu.
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Fully customisable key bindings are now exposed in the Control menu (desktop). VR users can use SteamVR's controller bindings menu to rebind keys for Motion Controllers.
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Fixed simulated crouching in VR.
Changed files in this update