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Final Strike update for 23 June 2016

Seated Positional Hotfix Released

Share · View all patches · Build 1195806 · Last edited 15 March 2019 – 18:48:33 UTC by Wendy

Patchnotes via Steam Community

Thanks for all the feedback and support as we release Final Strike. We saw several comments on the forums and reviews that users were having issues with the correct centered seated position in thier VR setups.

We believe that we have isolated the problem in SteamVR and have just issued an update patch that should now override the tracking volume in SteamVR to seated, actively setting the HMD position to 0,0,0 in the game world. This should now place your view at the seated avatars' head position.

If you find that the revised view in on the ground, your SteamVR settings may have not been setup, or you may have SteamVR currently set 'standing' and will need to change that setting to 'seated'.

Keep posting any issues in our fourms as we continue to refine these settings so that we can ensure that all users are having a good experience. Thanks!

Windows Final Strike Content Depot 357921
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