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Update notes via Steam Community


💬 Dev comment: Last week was a hell of a ride, Agents!
Oh, how we love your feedback and the "Very Positive" reception of Deadlink <3
We're aware that the 1.0 release introduced major issues for some players; it even caused soft locks at times. This hotfix resolves the most crucial problems and additionally includes some minor balance changes.

Fixes

  • Fixed input bug where some actions would not register when playing using the Borderless display mode
  • Fixed missing cutscenes after 6th and 7th run completed
  • Multiple localization fixes
  • Fixed some implants not being able to level up
  • Ammo counter on the weapon will now respect saved visibility settings
  • Fixed players not being able to get achievement Hisashi OSHA
  • Multiple achievement fixes and tweaks
  • Fixed some of the Carl buffs not transferring from one biome to another
  • Carl's experiments descriptions will now display proper values based on the run crisis level
  • Fixed disabled interaction with NPCs in some corridors
  • Fixed Femto Pincer (spawned during CEO fight) C-Ball collision detection
  • Fixed players being able to break C-Balls snatched by Interport heavy enemies using damage other than melee
  • Fixed invisible collisions left by C-Balls destroyed by NPCs
  • Fixed run timer being active after the final boss battle
  • Fixed best time stat not displaying properly
  • Fixed dash stacks infinite recharge sound playing
  • Fixed passive implants not increasing max ammo count when traveling from one biome to another
  • Fixed a soft lock when a player dies at the same time as a boss
  • Fixed Steam stats-related crash on game exit
  • Fixed chatter soft-locking the game
  • Fixed possibility of getting stuck under Torantuala

Changes

  • Added pre-game DirectX version selector
  • Chatters will now pause when the game is paused
  • Smoothed out Sawed-off Shotgun fire input with a higher ammo count
  • Increased max input rate for gamepad analog
  • Improved looks of Femto offices when playing on low video settings

Balance

  • Hunter: Handcannon's Precision weapon mod headshot multiplier changed from 3.0 to 4.2
  • Engineer: Cyberbrain Link Override class perk will now reduce 65% of the Wormlink cooldown rather than 100%
  • Femto Peace Officer: Max HP reduced from 800 to 650, Max projectiles shot reduced from 7 to 4
  • CEO: Max HP reduced from 18k to 14k
Windows 64-bit Depot 1676131
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