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Update notes via Steam Community


Going live tonight (July 26th, 2023) at 11 pm PST!

CRASH FIXES

  • Fixed a crash that occurred when adding a melee pipe
  • Fixed a crash upon loading an unequipped item
  • Fixed a potential crash in theater anomaly alert
  • Fixed a crash due to SCP-173-B pathfinding not being initialized correctly
  • Fixed various crashes that could occur when loading in items


OTHER FIXES

  • Fixed an issue with the Screen Anomaly coming back to life when the map was reloaded
  • Fixed a bug causing grips to remain in place when switching to non-gun items
  • Fixed broken staircases during AI testing and Wave Survival
  • Fixed navigation issues in Wave Survival mode
  • Fixed shimmering on the ground in Outpost Axiom
  • Fixed a bug where Hunt doesn't restart after certain conditions
  • Fixed stutters and errors related to objective triggers
  • Fixed warnings caused by modular assets without instances
  • Fixed the transport bay lift objective activating too early
  • Fixed objectives display correctly when completed on clients
  • Fixed issues with SCP-098 and the Psi-Z Resonator ignoring stimuli while eating
  • Fixed a bug with AUG animations
  • Fixed reload animations not showing for the hosting player
  • Fixed jittering experienced while spectating a player


IMPROVEMENTS

  • Added detail normal to certain environment assets for better visual quality
  • Optimized networking of large zombie groups for smoother gameplay
  • Improved level streaming reliability in specific areas
  • Increased brick ballistic thickness


Windows 64-bit Pandemic Main Branch Depot 872671
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