Update 1539
- Fix a bug where objective switch could be placed in unreachable locations which will make floor becomes unwinnable.
- To allow flexibility if such case happen again, player is allowed to activate switches through wall, range to reach the switch are also increased significantly. (+1.0 meter)
- Beginner's tutorial "item enter weight limit" will not popup anymore when you enter your item loadout in town screen if you have played the game (have license loot point > 0)
- Fix sewer slime boss' collision will float above player if rogue were to dodge roll into it.
Bug regarding switch placement is addressed, but as an insurance, if switches are in unreachable locations again, you should still be able to push it through the wall.
Fix slime will ride on top of you if you dodge roll under it, making you cannot attack it. (smart move, actually!)
Changed files in this update