Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community
- Add surface format compatibility check on start.
- New input for triggering node execution.
- New trigger data type.
+ New trigger, boolean to trigger node.

Interface

- Reduce UI framerate to 1 when minimized.

Nodes

- [Bevel] Shifting property now use pixel unit.
- [Bevel] Add shift control gizmo in the preview panel.
- [Particle] Add gravity direction.
- [Particle] Add turning property.

Bugs

- Fix node connected after a group not updating.
- [Area node] Fix crash when creating node.
- [Path plot] Fix "getBoundary" function not found.
- [Strand break] Fix value not found.
- [RigidSim, FluidSim, StrandSim] Fix node not updating.
- [Mesh warp] Fix node not loading properly.
- [Mesh warp] Fix bug related to vertex pinning.
- [ASE read] Fix palette always shows the same color.

Patch .1

- Update Steam API which should fix Steam connection problem.
- [Bevel] Fix crashes when previewing the node without any data.

Patch .2

- [Image array editor] Fix crash when open editor with invalid path.
- [Image array] Fix modifying path array not update the output.
- [Warp] Rework warping algorithm.
- [Condition] Add string compare mode.
- Fix group not updating.

Changed depots in beta branch

View more data in app history for build 10870640
Windows Depot 2299511
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link