Another small update just to patch a few game breaking bugs. This build will exist on the beta branch to be tested for a few days and then will be moved to the main branch afterwards.
Patch Notes:
- Added a subtle visual effect to the environment.
- A notification appears when you obtain an item with a tag that you've never seen before.
- Butterflies and Fireflies will appear during Spring and Summer.
- Leaves and pollen will now appear on windy days during Spring, Summer, and Fall.
- Pete will no longer become permanently stunned when you talk to him before starting his fishing quest.
- Several quests have had additional text added to be more specific.
- NPCs now have softer collision, so they will gently push you out of the way instead of blocking you in.
- Fixed an issue where all fish were using the same stats.
- Spam clicking the Requests Board before it's repaired will no longer repeatedly show the dialog.
- The crafting menu now shows how many items were gained and removed after crafting.
- Selecting a placeable item will automatically close the inventory and begin placing it.
- Selecting food items will automatically open the meal menu with enough food to fill your energy.
- The meal menu now has better feedback to let you know the items were actually eaten.
- Fixed a bug that allowed you to accept Contracts even when you had the maximum.
- Tab buttons now have little tails to show which one is selected.
- Strawbeets and Mecharrots drop slightly more items when harvested
There will be one more small update next month before work begins of the first large update on the Roadmap.
EDIT: It's a good thing I waited to test this update more thoroughly! I fixed a few more bugs
- Opening the eat menu the original way (with no food pre-selected) no longer crashes the game
- Menus now close properly when you open and close them very quickly
Changed depots in beta branch