Top of the morning to you Victorians!
We just released patch 1.2.7 to address some issues in the current build of Victoria 3. Please do not use this thread to report any new issues you discover - but rather file any bugreports in the bug reporting forum, thank you!
- Fixed buildings getting blocked from hiring if the first hired Pop is a Capitalist/Aristocrat.
- Fixed the war panel not opening when clicking the pending peace deal alert.
- Fixed heirs being bald.
- Fixed paused constructions showing a wildly incorrect estimated weeks to completion.
- Fixed a bug where bankroll could be autocancelled without removing expenses.
- Fixed AI countries sometimes repeatedly adding and removing the same IG from government.
- Fixed a bug that was causing Germany to always have the black-yellow-red flag when formed from the North German Confederation.
- Fixed battles where a very small armies could hold off a much larger opposing force for weeks.
- Fixed a CTD in CConstructionQueue::CalcNumUnderConstruction.
Changed files in this update