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Update notes via Steam Community
  • Destroying summons/monsters on game end to prevent errors.
  • Bigger end game panel to fit "New tier unlocked" message.
  • Health potions will now blink and self-destroy after 30 seconds to prevent lags and better scene view.
  • XP multiplier scale for "Endless Mode" increased, it should now be easier to level up.
  • Monsters HP scale per wave decreased, it should now be easier to get to higher waves.
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