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I Was a Teenage Exocolonist update for 11 April 2023

Exocolonist Patch #3 (version 2716) changelog!

Share · View all patches · Build 10783341 · Last edited 11 April 2023 – 08:26:05 UTC by Wendy

Patchnotes via Steam Community

I Was a Teenage Exocolonist Patch #3, version 2716 (March 16) is up now on Steam!

This build restores some accidentally lost content, adds custom cursors, fixes issues with equipment bonuses and some statuses, and a bunch more small issues and typos.

  • store hogs in save files and offer to restore if Groundhogs.json corrupt
  • improve loading an age 11+ game in a demo version
  • custom cursors, can be disabled via settings, bigger on 4k
  • better fix for cards getting stuck
  • redirecting thumper now adds to defense one time
  • immediately skip current card challenge when you disable it via tutorial
  • show card art and text in controller tooltips that include both
  • strip exoscript markup from all user-entered names
  • fix starting the game in controller mode with no controller plugged in
  • fix hitting home with H hotkey while entering name if input box loses focus
  • fix feedback menu truncating jankily after 13 lines
  • fix tooltips disappearing too fast when using mouse and keyboard together
  • fix steam deck tutorial where it says "click" so we can finally be verified
  • fix disabling past lives with negative checks
  • fix WAKE UP font being huge sometimes
  • fix medallion and other gear bonuses that should only be on the first round
  • fix becoming enlightened after first or second perk with gear skill bonuses
  • fix fillbars not showing changes when gear bonuses push skill over 100
  • fix autosaving when returning from an expedition before the date changes
  • fix showing -15 when you have net +0 skill change and gear equipped
  • fix calm and starving statuses not affecting skill changes
  • fix not showing skill bonus info in bubble tooltip when net is +0
  • fix remove incrementMonth to keep from skipping important events
  • fix opening credits menu during ending doesn't let you close it again
  • fix upgrading hopeye
  • fix missing skill card sub-events for vace/rex/nomi/sym
  • fix old sol not saying interesting things about many endings
  • a regular helping of narrative fixes and typos

Another giant thank you to everyone who reported bugs from inside the game's feedback menu! I couldn't have found these without you! ːexoflexː

  • Sarah
Windows Depot 1148761
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