**[color=orange] Hello every architect! This update mainly improves controlling experience. There is a huge improvement I believe. You can check details below and try it in game. (Also, I have tried the traditional aviation movement, unfortunately it doesn't fit game's overall mechanics and style.)
In next two or three weeks, I will work on adventure improvement, there will also be a huge improvement by that time. [/color]
Improvements
- Add combined controller to control direction and roll at the same time.
- Improve controller circle shader, so it is easier to tell direction of circle.
- Controller sphere can rotate over upward vertical or downward vertical.
- Now you can change transform from panel when select multiple modules.
- Improve handle rotation represent, you can switch between Indication or Invariant.
- Improve transform representation when scale components are negative.
- Add ship heading indicator, you can check it at any time.
- Improve UI layout and colors.
Bug Fixes
- Fix power button not interactable in test mode.
- Fix core module change when transforming modules.
- Fix camera movement bug when exit scope mode.
Numeric Adjustment
- Change hull property of some modules.
- Change damage and range properties of some turrets.
**
Changed files in this update