A new update for circloO is now live, containing both new levels and a lot of Level Editor improvements. It's also easier to discover playermade levels with a new category in the level browser.
It contains the following:
- 6 brand-new levels in the Extra Levels pack. There are now 62 total official levels, plus almost 2000 player created levels!
- To improve the difficulty curve, I made circloO 2 level 3 and 4 easier. Also, Extra Level 2 is moved further into the level pack. I apologize for any problems these changes cause with speedrunning, but I feel like they really improve the game for new players.
- A Discover category in the Player-Created levels screen, which showcases 10 levels every day. This replaces the rather stagnant Stars category. To sort by stars, please search sort:best for now.
- Levels load a bit faster
For the level editor: - Collectibles now have a Trigger option, which allows them to be reused
- They also have a Camera Zoom setting, so you can zoom in or out or even show the whole level at once
- The collectable that disconnects player connections now has an "on collision" variant
- There's a new Prismatic/Slider connection
- A level can now start at full size
- Attractors can now push. For this, set the Attractor property to a negative value
- You can now set coordinates of triangles and arcs
- Arcs and Lines can now have custom thickness
- The Hinge connection can now have a motor
- You can now delete saves (in the Save menu)
- By default, for new levels, the player will now use more precise physics, which makes it less often pass through small moving objects. You can disable this in the Start properties
- Various bugfixes
Enjoy the update!
Changed files in this update