This thread is dedicated to discussing Dirty Bomb (Dirty Bomb®).
We've had some big updates over the last few months, but our dedicated Proxy has her eye on a few changes that's she's just been killing to make. Alongside this, we'll be running a 24 hour test of our Casual Matchmaking system to see how it performs in its Alpha state. Take a peek at the changes that'll hit with the upcoming Fine Tuning update!
We're one step closer to permanently releasing our new Casual Matchmaking System for more evenly balanced matches, but we need your help to get there! Next Monday, we'll be testing an Alpha version of Casual Matchmaking to see how it performs on a large scale - Specifics will be announced next week.
To help balance out XP earning rates between Mercs, a number of tweaks have been made to Ability XP values. Some Cooldown timers and Reclaim percentages have been adjusted to compensate.
Added a new option aptly named "Reload cancels reload". When enabled, pressing the reload button a second time will cancel a current reload
Work on Casual Matchmaking has meant rebuilding the match flow from start to end, affecting all areas of the game including Private Matches. As a result of the changes to the match flow, we've been forced to temporarily disable Private Matches until we can make needed adjustments.
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